Tinkering

Tinkering

Objectives
Participants will learn how to prepare for tinkering in computer science experiences that engage youth in directing their own learning.
Agenda
  • Introduction and Welcome – 2 minutes
  • Barefoot Computing – 25 minutes
  • Sharing Personal Strategies – 8 minutes

Download Guide

Staff Development Guides are available as downloadable PDF files. Guides include everything needed to conduct the professional development session, including handouts and links to the video-based learning module and hands-on learning activities. Click the link below to download this guide.

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