You're a Computational Thinker

You're a Computational Thinker

Objectives
Participants will learn how they are computational thinkers, how these practices fit into other activities, and how to develop computational thinking practices with youth.
Agenda
  • Welcome and Introduction – 5 minutes
  • Introduce the Skill with "Figuring It Out" – 20 minutes
  • Learn to Play "Game with No Instructions" – 30 minutes
  • Discuss engaging Youth in Computational Thinking – 20 minutes
  • Exploring How Computational Thinking Can Be Used in Other Areas – 30 minutes
  • Personal Reflection – 10 minutes
  • Conclusions – 5 minutes

Download Guide

Staff Development Guides are available as downloadable PDF files. Guides include everything needed to conduct the professional development session, including handouts and links to the video-based learning module and hands-on learning activities. Click the link below to download this guide.

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