Out of school time (OST) programs provide school-age children with opportunities to play and explore. In this module facilitators learn how to maximize the value of these experiences by helping children to finish the learning process, developing and communicating the explanations about what they have discovered. Developing explanations is an important STEM skill, linked to the 21st century skills of critical thinking and communication.
Documenting learning can be a burden at times, especially in an active out-of-school-time setting where children are coming and going throughout the program time. Yet showing evidence of learning may be the lifeline to a program’s funding and survival. In this module, review practical examples of the “why,” “what,” and “how” of STEM processes documentation. Learn how to seamlessly document learning and how to involve children in recording their own understanding and accomplishments.
Youth need a safe space for learning STEM skills in after school programs. Safe space includes physical safety as well as emotional and social safety that should be a part of the culture of all after school programs. Through interactive experiences and resources, learn skills to create a safe space for youth for STEM learning experiences and to focus on interests and developmental levels of youth. This is one of 20 STEM facilitation skills that help STEM click for school-age children and youth.
Out-of-school time facilitators will learn about the need for today’s children to become equipped to fill jobs requiring science, technology, engineering, and math skills. Youth leaders will learn strategies and view examples of how to get school-age children excited about STEM careers. Learn how to connect with STEM professionals within the community to enhance programming. This lesson is part of the twenty Click2Science skills designed to help frontline staff facilitate STEM experiences.
Out-of-school (OST) time staff have a unique opportunity to impact the science, technology, engineering, and math (STEM) skills of school-age children. This module features interactive experiences, resource handouts, and videos to help staff prepare to facilitate STEM experiences to meet the interests and developmental levels of youth and provide STEM learning for youth and staff. This module is part of the twenty Click2Science skills designed to help frontline staff facilitate STEM experiences.
Assessment is an essential but often overlooked part of STEM learning in after school programs. This module features interactive experiences and resources to help facilitators learn skills to include authentic assessment of youth STEM learning experiences. This is one of 20 STEM facilitation skills that help STEM click for school-age children and youth.
Out-of-school time staff build programs with engaging activities for youth. However, they may miss an important element in the STEM inquiry experience: the process of reflecting on STEM activities to make a more meaningful learning experience. This module contains examples of facilitators’ language and several STEM experiences to try. This is one of 20 STEM facilitation skills that, when woven together, create a rich learning environment allowing STEM to click for children.
Asking questions, trying ideas, and seeing how things work--that’s what scientific inquiry is all about. Out of school personnel support youth in this process by modeling these skills to the children in their care. Knowing that discoveries don’t usually happen in a linear order allows adults to meet children wherever their curiosity emerges and to guide them to deeper investigations. This module includes video examples and downloadable resources to equip the provider in this coaching role.
Out-of-school time (OST) staff and volunteers have a unique opportunity to impact the science, technology, engineering, and math skills of children. This lesson is part of the twenty Click2Science skills designed to help frontline staff facilitate STEM experiences. This lesson features interactive experiences and handouts for selecting STEM activities to meet the interests and developmental levels of youth, providing STEM learning opportunities for youth and staff, and finding activity resources.